Monday, August 4, 2008

Sneak Peek: Companion Preview

I know I made a post just yesterday, but I thought I'd make another post to cover one of the companions in 'Fate of a City', as well as to provide some rough information about interacting with the companions. This is because recently, I've been doing a lot of work on the various aspects of dialog for one of the companions, whose name is Kyandra.

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Kyandra Daarzir

Kyandra is a brave and fearsome warrior who learned her trade while traveling in merchant wagons around Sembia, Cormyr and beyond. Though circumstances have currently brought her to Darthall, she is not overly fond of the city, and would prefer to not be confined by its walls.


Kyandra has a good heart, and is a stalwart companion to those she trusts, but she is not regarded fondly by many in the town. Kyandra's prowess in battle is great, and when she chooses to wield an axe against a foe they have a right to fear her.

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Now, I also said above that I'd cover interacting with companions in 'Fate of a City'. For starters, the companions are very pro-active within the party. They will have something to say in many conversations, whether giving their opinion on the actions the player or others, or to mention something relevant that they know. In addition, at certain times and places, both companions will initiate conversations about various events, locations or people, not to mention that they may be interested in finding out about you.

How you react in these situations will have an effect on the character's opinion of you, and you may well find that they react differently to you depending on how you've treated them or other people in the past. If you keep pushing their patience too far, you might find that their opinion of you drops considerably. That might be something to keep in mind before you choose to repeatedly malign their opinions or ignore their requests. But, you may also find that you can develop a closer relationship with them if you so desire.

Of course, you can also choose to initiate dialog with them to ask them a few different things, and again, they will react different based upon various circumstances, including how much the companion likes the player and also any quests the player might currently have.

And finally, if you decide you don't like the companions, you can always tell them that you don't want their help or company. Though even the most stalwart adventurer may want a friend to help them when danger could be lurking around any corner in the city...

(PS If you read my status update yesterday, it may have changed a little depending on how early you saw it.)

1 comment:

Anonymous said...

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