Another quick one just to let everyone know things are going smoothly. I've been working on an Inn, trying to get that busy and semi-crowded look and sound perfected - plus, the player has to have somewhere to sleep! I've also been doing some dialog - just tweaking things to make characters have a little more personality and individuality. To that end, here's a couple more screenshots.
The first of a heated discussion between two characters - Kyandra (on the left) and Gershum (the orc on the right). If you've been looking at previous posts, you might recognise that this exchange occurs in the market district. I will say that Kyandra will probably feature in a few more screenshots down the track, as she has the potential to play a significant role in the events within Darthall. That is, if you choose to let her.
The second is an encounter with someone who has a troubled mind, and getting through to someone so touched may not always be a simple task...
My dialogs are aimed at letting the character play their desired persona. If you wish to be an altruistic savior, then you certainly can. However, should you choose to be a greedy, merciless killer, then you're still catered for. The one thing to remember is that how you treat people may affect events in the future. For sometimes a kindly act is rewarded, and other times it may turn out to place a new enemy in your path, so be prepared to live with the consequences of your actions...
Episode 91: Birds of a Feather...
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The full saying from my title is "Birds of a feather, stick together", and
I am reasonably confident that most people are aware of what it is trying
to s...
2 weeks ago
1 comment:
looking good mate.
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